Commit Graph

40 Commits

Author SHA1 Message Date
cdd2fc936e Debug views into separate worlds 2025-02-28 16:14:02 +01:00
ded1600175 Add hermione level to menu 2025-02-28 16:13:33 +01:00
5012b5f73e Multiple worlds absolutely do work 2025-02-27 18:57:27 +01:00
da87b39b3d Create rooms for house that's bigger on the inside 2025-02-26 22:45:11 +01:00
5345386d36 Try out locking an internal node in editor 2025-02-26 16:07:43 +01:00
447e821429 Marek konzultace 2025-02-26 14:42:00 +01:00
1fa1e709ff Play around with internal nodes
They are selectable, isn't that interesting?
2025-02-25 22:49:55 +01:00
ac50e8eee7 Try out rounded portal frame 2025-02-25 21:23:51 +01:00
200694a005 Try out custom mesh resource 2025-02-25 21:06:49 +01:00
4a08b21bed Wanted to try out cube portals 2025-02-25 19:53:52 +01:00
7266a89b60 Turn off portal gizmo bezier curve 2025-02-25 19:14:29 +01:00
a50449c71b Used procedural mesh in semaphore level 2025-02-24 22:49:03 +01:00
f39c7e70c7 Fix UV coordinates 2025-02-24 22:20:05 +01:00
1a908d4eff Indented plane mesh procgen 2025-02-24 21:38:11 +01:00
2e8c1a5562 Indexing into mesh arrays more efficiently 2025-02-24 20:12:56 +01:00
2c01143579 Test procedural mesh generation 2025-02-24 18:38:38 +01:00
3187c3d359 Clean up debug prints + smooth bezier 2025-02-24 17:14:12 +01:00
3834d282ca Fixed cubic bezier curve 2025-02-21 17:15:52 +01:00
808e1503fb WIP: Bezier curve gizmo connecting the portals
Broken for some reason. Only works nicely when the source portal is NOT
rotated in any way
2025-02-20 22:57:51 +01:00
eeb35efa18 Gizmos - simple line connecting the portals 2025-02-20 21:58:19 +01:00
2da0429cdd Godot 4.4-beta4 2025-02-17 21:03:18 +01:00
f3440af264 Create README 2025-02-16 17:56:12 +01:00
f62e1aee25 Add tonemapping to 5 rooms level 2025-02-13 23:06:39 +01:00
30d2636fdb Add lights demo
+ Semi-dynamic main menu buttons
2025-02-13 22:36:34 +01:00
b67f0d9263 Environment adapter uses portal group 2025-02-13 20:54:03 +01:00
cbb4b51a94 Move levels, adjust menu theme 2025-02-12 19:27:37 +01:00
a23c2e7da7 Tonemapping fix 2025-02-12 14:21:19 +01:00
6d50a76cff Add universal HUD 2025-02-12 14:07:28 +01:00
1d8d47a248 Add more notes, fix 5 room level
in the 5 room level you were able to see a portal through a portal, which glitched out a little
2025-02-12 13:41:53 +01:00
7893870520 Semafor screen 2025-02-12 13:22:59 +01:00
013f01d401 Add ugly menu 2025-02-12 10:38:17 +01:00
e489469119 Infinite islands level 2025-02-11 15:17:53 +01:00
4d07c5fb73 Kenney platformer assets 2025-02-11 15:17:34 +01:00
f24fc0b3c1 Switch player to area teleport
I previously added in a "body" detected teleportation, but it was
flickering weirdly.. It is solvable with checking the dot product for
bodies passing the portal threshold tho. Someday
2025-02-11 12:13:43 +01:00
16d7841e6e 5 rooms with 1 common corner 2025-02-11 11:56:51 +01:00
11f61d62f4 Walking through a portal (buggy) 2025-02-11 00:27:08 +01:00
7efb6d3e84 Player camera controls 2025-02-10 23:52:26 +01:00
0c12992ba4 Simple level, simple player 2025-02-10 23:34:32 +01:00
0abbcf96ff Addons 2025-02-10 23:34:26 +01:00
877262dfaf Project created 2025-02-10 21:31:07 +01:00