Godot 4.4-beta4

This commit is contained in:
Vojtěch Struhár 2025-02-17 21:03:18 +01:00
parent f3440af264
commit 2da0429cdd

View File

@ -16,3 +16,4 @@ func _ready() -> void:
for p in get_tree().get_nodes_in_group("portals"):
if p is Portal:
p.exit_environment = adapted_env