[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://fwyeypqaanpx"] [ext_resource type="Texture2D" uid="uid://bgnicaggbhopg" path="res://meshes/village/T_UnevenBrick_BaseColor.png" id="1_1il1t"] [ext_resource type="Texture2D" uid="uid://d16cfmoq13jq2" path="res://meshes/village/T_UnevenBrick_Roughness.png" id="2_7f2b7"] [ext_resource type="Texture2D" uid="uid://dyqtk1upws86r" path="res://meshes/village/T_UnevenBrick_Normal.png" id="3_qmb18"] [resource] resource_name = "MI_UnevenBrick" cull_mode = 2 albedo_texture = ExtResource("1_1il1t") metallic_texture = ExtResource("2_7f2b7") metallic_texture_channel = 2 roughness_texture = ExtResource("2_7f2b7") roughness_texture_channel = 1 normal_enabled = true normal_texture = ExtResource("3_qmb18")