extends Camera3D @export_range(1, 100, 0.1, "suffix:s") var travel_time: float @export var path: Path3D @export var follower: PathFollow3D @export var target: MeshInstance3D func _ready() -> void: assert (path != null) assert(follower != null) assert(target != null) var t = get_tree().create_tween() t.set_trans(Tween.TRANS_CUBIC) t.set_ease(Tween.EASE_IN_OUT) t.tween_property(follower, "progress_ratio", 1, travel_time) t.tween_callback(get_tree().quit.bind(0)) func _process(delta: float) -> void: look_at(target.global_position) global_position = follower.global_position