dp-konzultace/menu.gd

27 lines
1.1 KiB
GDScript

extends Control
const LEVEL_5_ROOMS: PackedScene = preload("res://levels/level_5rooms.tscn")
const LEVEL_3_ROOMS: PackedScene = preload("res://levels/level_3_rooms.tscn")
const LEVEL_PLATFORMER: PackedScene = preload("res://levels/level_platformer.tscn")
const LEVEL_SEMAPHORE_LIGHTS: PackedScene = preload("res://levels/level_semaphore_lights.tscn")
const LEVEL_CUBE_PORTALS: PackedScene = preload("res://levels/level_cube_portals.tscn")
const LEVEL_HERMIONE: PackedScene = preload("res://levels/level_hermione.tscn")
@onready var items_container: VBoxContainer = $CenterContainer/ItemsContainer
var levels: Dictionary = {
"Semaphore": LEVEL_3_ROOMS,
"Semaphore - Lights Demo": LEVEL_SEMAPHORE_LIGHTS,
"5 rooms": LEVEL_5_ROOMS,
"Platform": LEVEL_PLATFORMER,
"Recurisve portals - WIP": LEVEL_CUBE_PORTALS,
"Multiple Worlds": LEVEL_HERMIONE
}
func _ready() -> void:
for key in levels:
var b = Button.new()
items_container.add_child(b)
b.text = key
b.pressed.connect(func(): get_tree().change_scene_to_packed(levels[key]))