extends Control const LEVEL_5_ROOMS = preload("res://levels/level_5rooms.tscn") const LEVEL_3_ROOMS = preload("res://levels/level_3_rooms.tscn") const LEVEL_PLATFORMER = preload("res://levels/level_platformer.tscn") func _on_level_button_1_pressed() -> void: get_tree().change_scene_to_packed(LEVEL_5_ROOMS) func _on_level_button_2_pressed() -> void: get_tree().change_scene_to_packed(LEVEL_3_ROOMS) func _on_level_button_3_pressed() -> void: get_tree().change_scene_to_packed(LEVEL_PLATFORMER)