Add test level to menu

This commit is contained in:
Vojtěch Struhár 2025-03-04 20:11:28 +01:00
parent 5e8725eefc
commit 1e100bee4d

16
menu.gd
View File

@ -1,11 +1,12 @@
extends Control
const LEVEL_5_ROOMS: PackedScene = preload("res://levels/level_5rooms.tscn")
const LEVEL_3_ROOMS: PackedScene = preload("res://levels/level_3_rooms.tscn")
const LEVEL_PLATFORMER: PackedScene = preload("res://levels/level_platformer.tscn")
const LEVEL_SEMAPHORE_LIGHTS: PackedScene = preload("res://levels/level_semaphore_lights.tscn")
const LEVEL_CUBE_PORTALS: PackedScene = preload("res://levels/level_cube_portals.tscn")
const LEVEL_HERMIONE: PackedScene = preload("res://levels/level_hermione.tscn")
const LEVEL_5_ROOMS: PackedScene = preload("res://levels/level_5rooms.tscn")
const LEVEL_3_ROOMS: PackedScene = preload("res://levels/level_3_rooms.tscn")
const LEVEL_PLATFORMER: PackedScene = preload("res://levels/level_platformer.tscn")
const LEVEL_SEMAPHORE_LIGHTS: PackedScene = preload("res://levels/level_semaphore_lights.tscn")
const LEVEL_CUBE_PORTALS: PackedScene = preload("res://levels/level_cube_portals.tscn")
const LEVEL_HERMIONE: PackedScene = preload("res://levels/level_hermione.tscn")
const LEVEL_TEST_PORTAL_DELAY: PackedScene = preload("res://levels/level_test_portal_delay.tscn")
@onready var items_container: VBoxContainer = $CenterContainer/ItemsContainer
@ -15,7 +16,8 @@ var levels: Dictionary = {
"5 rooms": LEVEL_5_ROOMS,
"Platform": LEVEL_PLATFORMER,
"Recurisve portals - WIP": LEVEL_CUBE_PORTALS,
"Multiple Worlds": LEVEL_HERMIONE
"Multiple Worlds - WIP": LEVEL_HERMIONE,
"No Portal Delay?": LEVEL_TEST_PORTAL_DELAY
}
func _ready() -> void: