Recreation of the balatro background shader in Godot
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2025-06-03 22:23:48 +02:00
builds Web export, add deploy script 2025-06-03 17:34:45 +02:00
components Changed shader to use uniforms, created inspector 2025-06-03 17:28:23 +02:00
.editorconfig Get shader to work 2025-06-03 15:29:34 +02:00
.gitattributes Get shader to work 2025-06-03 15:29:34 +02:00
.gitignore Web export, add deploy script 2025-06-03 17:34:45 +02:00
balatro.gdshader Build script, improve some settings, refactor 2025-06-03 21:51:28 +02:00
balatro.gdshader.uid Build script, improve some settings, refactor 2025-06-03 21:51:28 +02:00
deploy.sh Build script, improve some settings, refactor 2025-06-03 21:51:28 +02:00
export_presets.cfg Include preview image metadata 2025-06-03 22:22:56 +02:00
icon.svg Get shader to work 2025-06-03 15:29:34 +02:00
icon.svg.import Get shader to work 2025-06-03 15:29:34 +02:00
inspector_theme.tres Changed shader to use uniforms, created inspector 2025-06-03 17:28:23 +02:00
main.gd Changed shader to use uniforms, created inspector 2025-06-03 17:28:23 +02:00
main.gd.uid Changed shader to use uniforms, created inspector 2025-06-03 17:28:23 +02:00
main.tscn Build script, improve some settings, refactor 2025-06-03 21:51:28 +02:00
preview.png OG preview image 2025-06-03 22:08:47 +02:00
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project.godot Build script, improve some settings, refactor 2025-06-03 21:51:28 +02:00
README.md Add preview to README 2025-06-03 22:23:48 +02:00

Balatro background

Adapted to Godot and added uniforms for playing around

preview

Source: https://www.shadertoy.com/view/XXtBRrV