[gd_scene load_steps=4 format=3 uid="uid://vkokd44wy82r"] [ext_resource type="Shader" uid="uid://c2bxvd7878rqy" path="res://main.gdshader" id="1_ig7tw"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_7dm0k"] shader = ExtResource("1_ig7tw") [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_ig7tw"] size = Vector2(1920, 1080) [node name="Main" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="TextureRect" type="TextureRect" parent="."] material = SubResource("ShaderMaterial_7dm0k") layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 texture = SubResource("PlaceholderTexture2D_ig7tw")