111 lines
4.3 KiB
Plaintext
111 lines
4.3 KiB
Plaintext
[gd_scene load_steps=13 format=3 uid="uid://by4fsuj02uyb3"]
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[ext_resource type="Script" uid="uid://bdclx4q3c332j" path="res://player.gd" id="1_f3sb7"]
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[ext_resource type="PackedScene" uid="uid://loidsa645j6i" path="res://meshes/Hall-BeforeStairs.glb" id="2_fj7yv"]
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[ext_resource type="PackedScene" uid="uid://mpqe1akw3sgh" path="res://meshes/Hall-BeforeStairs-Outline.glb" id="3_ioo17"]
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[ext_resource type="PackedScene" uid="uid://cjxdjqx2jg68m" path="res://meshes/adjusted/stairs_red.tscn" id="6_pkg7o"]
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[ext_resource type="PackedScene" uid="uid://d4mwke054j2jp" path="res://meshes/adjusted/stairs_blue.tscn" id="7_gbfbk"]
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[ext_resource type="PackedScene" uid="uid://c88dwy3xkhxmj" path="res://meshes/Hall-AfterStairs.glb" id="8_70uel"]
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[ext_resource type="PackedScene" uid="uid://bwox38sbk15lq" path="res://meshes/Hall-AfterStairs-Outline.glb" id="9_hiqwa"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_f3sb7"]
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sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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[sub_resource type="Sky" id="Sky_fj7yv"]
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sky_material = SubResource("ProceduralSkyMaterial_f3sb7")
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[sub_resource type="Environment" id="Environment_tlwt5"]
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background_mode = 2
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sky = SubResource("Sky_fj7yv")
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ambient_light_source = 2
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ambient_light_color = Color(1, 1, 1, 1)
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tonemap_mode = 2
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ssao_radius = 0.2
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glow_enabled = true
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_f3sb7"]
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radius = 0.375
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height = 1.5
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[sub_resource type="Compositor" id="Compositor_036b0"]
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compositor_effects = Array[CompositorEffect]([null])
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[node name="World" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_tlwt5")
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[node name="Player" type="CharacterBody3D" parent="." node_paths=PackedStringArray("camera")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.72657, 1.05097, 0.257735)
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floor_max_angle = 0.872665
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script = ExtResource("1_f3sb7")
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camera = NodePath("Camera3D")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
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shape = SubResource("CapsuleShape3D_f3sb7")
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[node name="Camera3D" type="Camera3D" parent="Player"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
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compositor = SubResource("Compositor_036b0")
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[node name="Hall-BeforeStairs" parent="." instance=ExtResource("2_fj7yv")]
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[node name="Hall-BeforeStairs-Outline" parent="Hall-BeforeStairs" instance=ExtResource("3_ioo17")]
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[node name="After_Blue" parent="." instance=ExtResource("8_70uel")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.4, 2.2, 1.1)
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[node name="Hall-AfterStairs-Outline" parent="After_Blue" instance=ExtResource("9_hiqwa")]
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[node name="After_Red" parent="." instance=ExtResource("8_70uel")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.4, -2.2, -1)
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[node name="Hall-AfterStairs-Outline" parent="After_Red" instance=ExtResource("9_hiqwa")]
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[node name="StairsRed" parent="." instance=ExtResource("6_pkg7o")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.1, 1, -0.1)
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[node name="Stairs_Blue" parent="." instance=ExtResource("7_gbfbk")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.1, 1, 2)
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[node name="Light_Red" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.18431, 1.0581, -1.13272)
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light_color = Color(0, 1, 1, 1)
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light_energy = 1.564
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light_negative = true
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light_bake_mode = 1
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shadow_enabled = true
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omni_range = 2.13
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omni_attenuation = -3.149
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[node name="Light_Red2" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.48121, -1.2419, -0.932723)
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light_color = Color(0, 1, 1, 1)
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light_energy = 1.564
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light_negative = true
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light_bake_mode = 1
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shadow_enabled = true
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omni_range = 2.13
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omni_attenuation = -3.149
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[node name="Light_Blue3" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.18431, 1.0581, 0.967277)
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light_color = Color(1, 1, 0, 1)
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light_energy = 1.564
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light_negative = true
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light_bake_mode = 1
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shadow_enabled = true
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omni_range = 2.13
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omni_attenuation = -3.149
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[node name="Light_Blue4" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.48121, 3.1581, 1.16728)
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light_color = Color(1, 1, 0, 1)
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light_energy = 1.564
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light_negative = true
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light_bake_mode = 1
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shadow_enabled = true
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omni_range = 2.13
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omni_attenuation = -3.149
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