From b25e0dc28f7a9c1b09197ada88d031a971657e8b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vojte=CC=8Cch=20Struha=CC=81r?= Date: Tue, 13 May 2025 19:38:30 +0200 Subject: [PATCH] Limit portal size --- world.tscn | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/world.tscn b/world.tscn index f30cc5a..fff7671 100644 --- a/world.tscn +++ b/world.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=21 format=4 uid="uid://by4fsuj02uyb3"] +[gd_scene load_steps=20 format=4 uid="uid://by4fsuj02uyb3"] [ext_resource type="Script" uid="uid://7uicahbwx5vb" path="res://scripts/antichamber.gd" id="1_2o6r5"] [ext_resource type="Script" uid="uid://bdclx4q3c332j" path="res://scripts/player.gd" id="1_f3sb7"] @@ -34,9 +34,6 @@ glow_enabled = true radius = 0.375 height = 1.5 -[sub_resource type="Compositor" id="Compositor_036b0"] -compositor_effects = Array[CompositorEffect]([null]) - [sub_resource type="ArrayMesh" id="ArrayMesh_70uel"] _surfaces = [{ "aabb": AABB(-1, -1, -1, 2, 2, 1), @@ -67,13 +64,13 @@ collision_layer = 32769 floor_max_angle = 0.872665 script = ExtResource("1_f3sb7") camera = NodePath("Camera3D") +SPEED = 3.0 [node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] shape = SubResource("CapsuleShape3D_f3sb7") [node name="Camera3D" type="Camera3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0) -compositor = SubResource("Compositor_036b0") [node name="Hall-BeforeStairs" parent="." instance=ExtResource("2_fj7yv")] @@ -188,7 +185,8 @@ portal_size = Vector2(2, 2) exit_portal = NodePath("../WinPortal") portal_render_layer = 524288 portal_frame_width = 0.0 -viewport_size_mode = 0 +viewport_size_mode = 1 +_viewport_size_max_width_absolute = 1920 view_direction = 0 is_teleport = true teleport_direction = 2 @@ -225,7 +223,8 @@ portal_size = Vector2(2, 2) exit_portal = NodePath("../EntryPortal") portal_render_layer = 524288 portal_frame_width = 0.0 -viewport_size_mode = 0 +viewport_size_mode = 1 +_viewport_size_max_width_absolute = 1920 view_direction = 0 is_teleport = true teleport_direction = 2 @@ -262,7 +261,8 @@ portal_size = Vector2(2, 2) exit_portal = NodePath("../EntryPortal") portal_render_layer = 524288 portal_frame_width = 0.0 -viewport_size_mode = 0 +viewport_size_mode = 1 +_viewport_size_max_width_absolute = 1920 view_direction = 0 is_teleport = true teleport_direction = 2 @@ -299,7 +299,8 @@ portal_size = Vector2(2, 2) exit_portal = NodePath("../EntryPortal") portal_render_layer = 524288 portal_frame_width = 0.0 -viewport_size_mode = 0 +viewport_size_mode = 1 +_viewport_size_max_width_absolute = 1920 view_direction = 0 is_teleport = true teleport_direction = 2